In this game, the aim of the player is to train a young duckling to do things that the big ducks do. One of the things the ducks like the most is swimming. Ducks are swim birds that live near water. They have webbed feet, which help them paddle, walk across mud, and swim on the water surface. The first thing you need to do is train your duckling how to swim.
The first round of the game starts by swimming as the fundamental activity of all ducks. Remember that a young duckling is not able to swim. It is up to you as a trainer to ensure that your duckling floats on the surface of the water. The duckling is supposed to cross a river. The river has some obstacles scattered within it. The duckling has to swim, and at the same time, dodge the obstacles. On the other hand, the trainer must ensure that the duckling does not sink.
To train the duckling, use the navigation keys to help your duckling swim and pass the obstacles. Colliding with the obstacles may make the duckling sink, and die as a result.Therefore, the trainer should try to dodge all the obstacles. When the trainer fails to guide the duckling across the river, the duckling will sink and the game will restart. Otherwise the next round of training will start.
Your duckling has known how to swim. The next step is to teach the duckling how to walk on mud. A trainer should understand that it is better for the duckling to walk on the mud than to sink on the mud. The duck may sink on the mud and die. Use the navigation keys to control the movement of the duckling on the mud. If the duckling sinks on the mud, it will definitely stop moving and the round two will start again. If the trainer manages to navigate the duckling through the mud, the second round of the training will end. Consequently, you will go to the next round of the game.
In the third round, the duckling is trained how to catch insect prey. This training involves climbing trees and chasing insect preys. The trainer has to take care to ensure that the duckling does not fall down in the pursuit of its prey. Use the right, left, up and down keys to direct the movement of the duckling. Let the duckling chase an insect prey up the tree. When it successfully catches the prey, the third round of the game will end, paving the way for the last training, which is flying. From the tree where it catches the insect, train the duckling to fly from that tree the nest.